A novel algorithm for optimizing explicit numerical solvers, with measurably improved computational efficiency. Discovered, developed and implemented independently as project work at the Institute of Mechanics, TU Dortmund.
Mechanical engineering at TU Dortmund, moving toward computational biology and protein design.
I work at the boundary between mechanical systems and computation — numerical methods, embedded data acquisition, and lately the physics of how proteins fold. Currently finishing a B.Sc. in Mechanical Engineering while building simulation and learning systems from scratch.
3D hydrophobic-polar lattice model folded with REINFORCE policy gradients. Built as an on-ramp into computational biology.
A TestBox for functional verification of customer-specific vehicle control units, built as a working-student project at Bosch Rexroth.
Design and simulation of a protection system for industrial shredding machines. External thesis project at Bosch Rexroth.
A task-specific language model trained from scratch — tokenizer, training loop and deployment.
Headless genetic-algorithm creature simulator, self-chaining across free CI minutes to train unattended.
Generates printable 3D geometry from plain text descriptions.
A Flutter app for enhancing low-light images on Android.